AI Insights · Timothy · October 2024
Top 5 Disney Games on Android in Ecuador, Q3 2024
Discover how the top Disney games performed on Android in Ecuador during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, several Disney-themed games made a notable impact on the Android platform in Ecuador. Here's a closer look at the performance trends of the top five games.
Disney Frozen Royal Castle from Budge Studios saw fluctuating downloads, peaking at around 7.6K in late July. Revenue was minimal, with only a few weeks showing any earnings, peaking at $3. The app maintained a strong presence with weekly active users, starting at approximately 11.7K in early July and peaking at 26.4K in mid-August before gradually declining to about 18.3K by the end of September.
Disney Speedstorm by Gameloft SE had a strong start in early July, with downloads reaching nearly 23.9K. However, the numbers dropped significantly throughout the quarter, ending at just over 100 downloads in late September. Revenue experienced a declining trend as well, starting at $43 and decreasing to $4 by the end of the quarter. Weekly active users also mirrored this trend, starting at 15.2K and falling to 1.2K.
Disney Magic Kingdoms maintained a relatively steady performance. Downloads varied, peaking at about 3.6K in mid-August. Revenue showed some fluctuations, with a high of $88 in the last week of September. Active users saw an uptick towards the end of the quarter, climbing to 5.3K by late September.
LEGO® DUPLO® MARVEL by StoryToys demonstrated a steady increase in downloads, reaching over 2K in early September. Revenue was minimal throughout the quarter, with only a few dollars reported in several weeks. Active users increased steadily, peaking at 4.3K in early September before settling at 3.3K by the end of the quarter.
Marvel Contest of Champions from Kabam Games, Inc. exhibited stable download numbers, peaking at 4.4K in early September. Revenue remained robust, starting at $1.3K and stabilizing around $400-$500 towards the end of the quarter. Weekly active users saw a peak of 8.5K in early September, with a slight dip to 4.6K by the end of September.
This data, provided by Sensor Tower, offers an insightful view into the performance of Disney games in Ecuador. For more detailed analytics and insights, visit Sensor Tower.